January 9, 2008

Physics in Flash

Coincidentally, Adi and I were just talking about physics engines in Silverlight the other day, then I spotted these two posts on Reddit about physics engines in Flash:

  1. xavierenigma’s next physics game – This one incorporates objects with hard joints, but has no other features yet.
  2. Flash Doodle - Includes anchor points, bubbles with upward force, squishy lines, loose lines (rope). Lacks hard joints. 

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