Physics in Flash
Coincidentally, Adi and I were just talking about physics engines in Silverlight the other day, then I spotted these two posts on Reddit about physics engines in Flash:
- xavierenigma’s next physics game - This one incorporates objects with hard joints, but has no other features yet.
- Flash Doodle - Includes anchor points, bubbles with upward force, squishy lines, loose lines (rope). Lacks hard joints.